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Project
Save/load entire project with photometry, 3D models, and all settings
Photometric Toolkit
Current Vertical Step:
-
Current Horizontal Step:
-
Room Definition (100 m²)
Loaded:
Loaded:
Measurement Grid
Isoline Colors
Reflection Coefficients
Disabled: Objects are visual only, don't affect lighting.
Shadows: Objects block light (fast, ~1-2 seconds).
Shadows + Reflections: Objects reflect light (slow, may take 10-60 seconds depending on scene complexity).
Shadows: Objects block light (fast, ~1-2 seconds).
Shadows + Reflections: Objects reflect light (slow, may take 10-60 seconds depending on scene complexity).
Higher values = more accurate but slower. 30 is balanced, 50+ for high quality (slow).
Shift+Click to select multiple objects, 'G' to group
Transformation
°
°
°
Position
m
m
m
Bottom height: 0.00 m
Material Editor
Light Source Management
No light sources. Click '+ Add Light Source' or load an IES/LDT file.
Editing:
-
Light Source Power
lm
Typical values: LED 400-2000 lm, Bulb 800-1500 lm, Halogen 2000-5000 lm
Light Emitting Surface (LES)
Safe distance for point source: -
Grid points: -
Physical Luminaire Dimensions (Optional)
Physical housing/fixture dimensions. If not specified, defaults to LES dimensions.
Z position of luminaire relative to LES (0 = centered)
Position
m
m
m
Rotation
°
°
°
Visualization Controls
Orthographic Views
Custom Camera Position
Camera: (0.0, 0.0, 0.0)
Lux Statistics
Min: - lx
Max: - lx
Avg: - lx
StdDev: - lx
Points: -
Min: - lx
Max: - lx
Avg: - lx
StdDev: - lx
Points: -
Click on measurement grid to see lux value at point
Selected objects: 0
Calculating Lux Map...
0%
Elapsed: 0.0s